IRL Alumni

Richard Russo
Richard Russo
Next Stop: Microsoft
After working on some virtual reality research, Richard left the lab and went to work at the Navy doing simulation work.
William (Chad) Holden
William (Chad) Holden
Next Stop: Lockheed Martin
Chad focused on user interface work for the lab's projects, investigating tools for dynamic after action review systems.
Luke Napodano
Luke Napodano
Next Stop: Law School
Luke worked on some of the lab's early after action review work. After he graduated, he went onto Law School.
Carlos Rosas-Anderson
Carlos Rosas-Anderson
Next Stop: University of Michigan
Carlos completed some gesture recognition research for the lab, and left the lab when he graduated with his B.S. degree in computer science. He eventually returned to UCF to pursue a M.S. degree in biology (before heading off to get a doctorate degree at Michigan State University).
Ryan Wilson
Ryan Wilson
Next Stop: Georgia Tech
Ryan Wilson advanced our after action review efforts and graduated in 2003 (and then headed to graduate work at Georgia Tech).
Michael Buchoff
Michael Buchoff
Next Stop: DiSTI
Michael worked on a variety of efforts in the lab, including our after action review research. Anybody that knows Mike knows that this photo is the perfect one to use for him.
Duvan Cope
Duvan Cope
Next Stop: AVT Simulation
Duvan performed major early work on our after action review research.
Michael Whiteley
Michael Whiteley
Next Stop: Lockheed Martin
Michael worked in the lab on some our team collaboration research with the Army. This led to a multi-year effort in team collaboration and adaptive training work.
Bryan Kline
Bryan Kline
Next Stop: n-Space
Bryan performed research in virtual reality, including the early development of our VESS software library.
David Smith
David Smith
Next Stop: Lockheed Martin
Dave worked in the lab on our early haptic device development, which lead to a series of research efforts in this area.
Shane Reynolds
Shane Reynolds
Next Stop: UCF STTC
As part of a team, Shane worked to revamp our avatar and terrain database libraries within the lab. graduated with his B.A. degree in Digital Media and then joined up full-time with the IST group that works closely with the Army Research Lab.
Aaron Garner
Aaron Garner
Next Stop: Emory University
Aaron worked in the lab for just about a year before finishing up his engineering degree and moving onto Emory University.
Brandon Haber
Brandon Haber
Next Stop: NASA
Brandon worked in the lab for a couple of years on after action review initiatives before starting a Co-op program with NASA. After graduation he continued to work with NASA.
Michael Prestia
Michael Prestia
Next Stop: UCF FIEA
Michael worked in the lab for about 2 years enhancing our after action review system until he graduated with his B.S. degree in computer science. He then attended the Florida Interactive Entertainment Academy full-time.
David Adams
David Adams
Next Stop: IST ACTIVE Lab
Dave worked in the IRL for a couple of years starting our early efforts into game-based learning before transferring over to IST's ACTIVE Lab.
Dustin Chertoff
Dustin Chertoff
Next Stop: Intelligent Automation, Inc.
Dustin worked in the lab for a few years pursuing various elements of game-based training research (including the first implementation of GamePAB). He then worked with another faculty member until he graduated with his Ph.D. in Modeling & Simulation.
Crystel Land
Crystel Land
Next Stop: n-Space, Inc.
Crystel worked with a team to revamp our avatar and terrain database libraries within the lab. She graduated with her B.A. degree in Digital Media.
Greg Hall
Greg Hall
Next Stop: Universal Studios
Greg worked as part of a team revamping our avatar and terrain database libraries. He graduated with his B.A. degree in Digital Media.
Jeremy Elbourn
Jeremy Elbourn
Next Stop: AMD
Jeremy worked at the lab for about 2 years completing enhancements to our after action review system.
Pascal Anglade
Pascal Anglade
Next Stop: Unknown
Pascal worked in the lab for a couple of years on enhancements to our team collaboration efforts.
Casey Thurston
Casey Thurston
Next Stop: Amazon
Casey worked at the lab as a student originally, left to go to TopCoder, and then came back for a while! He worked on supporting various projects during that time.
Jason Smith
Jason Smith
Next Stop: Lockheed Martin
Jason Smith worked on a variety of efforts within the lab; perhaps most noteworthy is our early investigations into mobile computing for training.
Todd Lazarus
Todd Lazarus
Next Stop: Unknown
Todd Lazarus was an Associate in Simulation in the lab. He helped to create devices such as the Virtual Environment Stimulus Tool (VEST) that is a tetherless haptic garment, the Buddy-Aid Glove (BAG) that generates tactile feedback, a Blowing Ordorants (BO) system for olfactory cues, and the Extremities Multiple Application Trainer(E-MAT) that is a dynamic multi-sensory populated prosthetic for realistic feedback regarding tourniquet application and assessment.
Ross Byers
Ross Byers
Next Stop: Paizo Publishing
Ross worked in the lab on our team collaboration research until shortly after he graduated with his B.S. degree in computer science. He then took his "dream job" at Paizo Publishing.
Jason Daly
Jason Daly
Next Stop: Google
Jason Daly was an Associate in Simulation in the lab from 1996 to 2013. He worked on various projects including virtual reality testbeds, after action review systems and haptic-based trainers. He was one of the primary developers for the lab's Virtual Environment Software Sandbox (VESS) library.
Matt Fontaine
Matt Fontaine
Next Stop: UCF Computer Science
Matt worked in the lab for a number of years across multiple projects from research in after action review to scenario generation. Matt completed a B.S. degree in computer science (graduating in May 2011) and a M.S. degree in computer science at UCF while with the lab.
Jaime Flores
Jaime Flores
Next Stop: Tourico Holidays
Jaime worked in the lab for a number of years, leaving just in 2014. During his tenure, he supported UAV interface research and HapMed mobile app development. He also kept the lab organized and prepared for the next task!
Travis Meade
Travis Meade
Next Stop: UCF Computer Science
Travis joined the lab in 2013 investigating machine learning and its potential applications to intelligent, adaptive training as well as non-training applications. While here he worked on mathematical models for representing personalities and an application of augmented reality for command posts.
Robert Louden
Robert Louden
Next Stop: AVT Sim
Robert completed a B.S. in Computer Science while he was with the lab. While here, he worked on a number of tasks ranging from AAR research to HapMed haptic trainers to Statistical Models for Personalities.
Kevoye Boswell
Kevoye Boswell
Next Stop: Unknown
Kevoye worked in the lab for a couple of years and completed explorations of mobile devices for training. Specifically, he enhanced a media training application and a power distribution training app. He left to move onto full-time work on mobile applications as he neared graduation.
Michael Kirsche
Michael Kirsche
Next Stop: Johns Hopkins University
Michael worked in the lab for about a year and focused on tools to support STEM-based competitive learning before graduating and heading to work on a Ph.D.
Chandler Lattin
Chandler Lattin
Next Stop: Microsoft
Chandler worked in the lab primarily on research within persistent virtual words and thin clients research. He completed his B.S. in computer science and then headed for industry.
Steven Zielinski
Steven Zielinski
Next Stop: U.S. Army PEO-STRI
Steven started in the lab as a research assistant and then became a full-time Assistant in Simulation pursuing various efforts in virtual environments. This culminated in a leadership role as one "product owner" on the PCTE project for the Army.
Shehan Sirigampola
Shehan Sirigampola
Next Stop: Huntington Ingalls Industries, Inc.
Shehan (Sean) worked in the lab initially as a research assistant pursuing various visualization research efforts, and then as a full-time Assistant in Simulation splitting his time between virtual environments and cybersecurity efforts.
University of Central Florida
Institute for Simulation & Training
Interactive Realities Laboratory
3100 Technology Parkway
Orlando, FL 32826